- Why am I no longer able to upgrade my Assembly after Lv 9?
- What is the changing pattern of Crops Price?
- How to increase the amount of Drachmas generated from Levy?
- How to calculate the Drachmas contributed by Colonies?
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- How come the Experience I receive from using Fast Track varies each time?
- What is the Attribute Wash limit?
- What is the purpose of Hero Renascence?
- What to do when the hero's experience is too low and it takes too long to upgrade?
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- Why the Crops consumption for Troop Replenishment is different sometimes?
- Why my "Attack" button is shaded?
- How to receive battle rewards?
- Battles consume Divinities. What happens when you don't have any?
- View More...
Updates of Lv 160 Version
Batheo's Lv 160 version is scheduled to be updated at the end of this month. Before enjoying ourselves in the new version, let's take a sneak peek at the following intriguing updates.
1. Lv 160 Maps and New Battle
(A) Two Lv 160 maps will be opened: Babel and Hanging Garden, in which new heroes Marduk, Inanna and Nanna can be recruited.
(B) A new battle will be added in the map Lost Temple: Journey to Eternal Life.
2. A New City: Gemtown
(A) Gamers reach Lv 101 can gain Gemtown.
(B) At first, gamers will have 3 Gatherers and 3 initial buildings: Orefield, Camp and Storehouse.
(C) Ores will be added in. 1000 Ores = 1 Gem, the system will automatically convert from Ore to Gem.
3. Gemtown: Refinery
(A) Gamers can accumulate the Rubbles to 1000 to process once.
(B) Gamers can consume Drachmas and Rubbles to process for Gems.
(C) Each process needs 3 Gatherers. The Gatherers will not be free unless the Process CD has been reduced to 0. Gamers can have 4 Process CD at most.
(D) The output of Gems is subject to the Efficiency of the Gatherers.
(E) When gamers gain Refinery, every time they fail to Enchant, they will receive a certain amount of Rubbles as compensation.
4. Gemtown: Jadeite
(A) After gaining a Jade, gamers can undersell or spend Gold cutting it.
(B) Every day the system will provide a high-quality Jade for gamers to auction.
5. Gem Mine
(A) 4-hour gathering time for each seizure.
(B) If a gamer successfully pillages his opponent's mine, he can gain half of his Cumulative Ores of current mine. If a gamer has been pillaged, all of his Cumulative Ores gathered in current Gem Mine will be lost.
(C) Hoard: All gamers can view the display of the owner and double yields after hoarding. However, only gamers of the same faction can view that with no Hoard.
6. New Added Purple Armament
(A) The fragment of the purple Armament will drop from the Lv 160 maps.
(B) Recast: Red Armament reaching Grade 5 can be recast as purple Armament with 100% success rate, requiring no cost.
(C) The purple Armament can be upgraded to Grade 50.
7. Other changes in the New World
(A) New Personal Tokens: Protract, Pilfer and Slander.
(B) Changes of Massive Assault
a. The system will automatically issue a Massive Assault for next day at 22:00 every day.
b. After the issue of the assault quest, gamers in the target area cannot attack or be attacked until 09:00 next day.
c. The attacking time remain the same, i.e. from 09:00 to 22:00.
(C) The upper limit of the accumulated Coffers increases to 500.
(D) The access to the Area View has been optimized.
(E) The Trade System has been optimized.
(F) Fatigue Degree
a. In the new world, the number of attack or being attacked will not be reset every day. Instead, it will be reset when gamers have been sent back to their Capitals.
b. When the attacks exceed certain number, it will cause Fatigue, which has an effect on the Hit and Shield.
8. New Technology: Bravery
Bravery increases overall attack power of the troops in the Expedition and PVP.
9. Banquet System
(A) When gamers reach Lv 80, they can host or attend a Banquet during the specific period of time.
(B) All the attendees should consume the same amount of resources (Laurels or Gold) to join the Banquet. After finishing, they will gain Divinity and Drachmas as rewards.
10. Panel Optimization
(A) Display of the Armament in the Equipment panel: the Grade of the Armament will be displayed in the pictures.
(B) Caravans Panel: Animation of the Caravans is simplified.
(C) Battle Report Panel: Increases the sign of "Smash" if degrade the building.
11. Laurels Adjustment in the High-level Legion
The restriction of level to the Laurels gained from defeating the Elite Legion will be weakened.
12. Details Modification
(A) Expedition Assistance: If it is the first time for the leader to attack a Legion, it requires no Divinity to attack the troops.
(B) The fragment dropping from NPC Phoebe will change to be that of Lævateinn.
(C) Modification of Destroying Building: For gamers of Lv 110 to Lv 140, their building will be degraded by 1 to 3 levels after defeated; For above Lv 140, 1 to 5 levels.
(D) The prompts of the falling Price level in the Chat Box will be deleted.
(E) League Rules Modification
a. Host can now kick out the Senior and Official members.
b. When all gamers in the League have been frozen (Gamer not login for a long time), the League name will be listed at the end of the League List.
(F) Melting the High-Fortitude Armament will gain more Gems.
(G) If a gamer use the Destroy token to send the final gamer back to his/her Capital, he/she will not relocate to that area automatically.
(H) The peak price of trading will appear at 16:00.
(I) The strength of Thor will be improved.
(J) When the earnings of Gathering have reached the maximum value, the system will display it in the different colors to remind gamers.
(K) In a gamer information panel, all gamers can view his/her Title and the effect of whether he/she has been defeated or not in the Wanted battle.
(L) In the battle, gamer's Armament and its Grade will be displayed.
(M) There will be system prompts to confirm your action when melting the Armament of non-Grade 0.
(N) The display of refreshing the Caravans quota will be optimized.
(O) The Levy information will soon be displayed after refreshing.
(P) If the ownership of the Farmland and Silver Mine has changed or there is no seized Farm and Silver Mine, the buttons of Farm and Silver Mine will be gleaming.
(Q) The "C" button will be added in the Chat Box for gamers to clear all chats.
(R) If a gamer has attacked the gamers in one Area for 50 times, he/she can view all gamers' Fortification in this area.
(S) The system will increase the rewards for the finishing blow. In addition, if a gamer has been sent back to his/her Capital, his/her Fortification will be recovered by certain values according to their level gap.
(T) Relocation Modification: During the Relocation CD, clicking the Relocate button can access the Relocation CD panel.
(U) Gamers can click the Gatherers information to access the Orefield panel.
(V) In the Aide panel, the function of Auto Trade Crops has been added in.
(W) Details of Auto Completion: The latest news will be displayed at the top, followed by the old news.
(Z) The Relocation CD in the Old World will change to be 3 hours.
(Y) The two icons of Relocation CD and Upgrading Chariot will be combined into one.